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Nagol

Member Lvl 3 (Honoured Member).
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Everything posted by Nagol

  1. What I got out of the video was that Sonic Team basically had to swoop in and be like "Yeah no don't use that design. Use ours." lol
  2. Guy cusses like a sailor but I found an interesting youtube video about the history of Sonic Boom. The man who owns the video claims he knew a guy who knew a guy who owned a rare Sonic Boom art book. Kinda fishy but its full of legit facts. Check them out for yourself and think about what could have been. https://www.youtube.com/watch?v=lSeceCfCJ8I
  3. How do you make a scary game about a rapy monster who plays peek-a-boo with you in the most extreme way possible, more freighning? Put it in VR of course! There are two first for my channel in the video. First time recording a VR game. New PC finally able to keep up the pace with new hardware. And also this is the first time wearing a heart rate monitor during a spooky game. This is the first spooky dookie of 2021 lets have a blast!
  4. That's Sweet Tarts. He took the reviews of Cyber Punk really hard. I mean really hard... That's him having a exisential crisis. "Am I really just a character in a crappy game?" And Tron thought he had it rough.
  5. I'm using the overlapping texture to get a feel for where the human mouth/wolf mouth goes, so they were intentional. That way I can see how the skin and muscles move during the transformations. Its still a very experimental phase. The male at the end is a none textured example of the wolf man, where you can see his mouth and nose move into position. You also get to see some clothing rips. I do like the blue. Might design a werewolf with that color later.
  6. Sorry everyone its been a while since I uploaded to this site. Salty Sam is still making content on the youtube so if you ever get lonely come visit your old pal Salty. With that out of the way I have started a new series, one involving a game I played years ago on the Wii and truly did not like it. Skyward Sword was a let down and many people to this day claim it to be the worst main series Zelda game. Well the game was rereleased for the switch now sporting slice of life enhancements and dawning new controls rebuilt for the Switch. Does it make the game playable after all these years???? My answer, yes. I have switched camps and now no longer call Skyward Sword the worst Zelda game. Now it has become a breath of fresh air and a reminder of more linear Zelda games that many of us came to enjoy. I'm going to end my message here but after I get done playing through this one I plan to write a review going more in-depth of the improvements. Catch ya later.
  7. I'm posting these songs for easier access for me but if you want to take a listen go right ahead!!! Hope to have new content for you soon. 1387619795_Barmusic.wav Doyle.wav
  8. So who has been playing Pokemon Snap this week? Double the song double the fun right? Or was it double the song double the suicide rate??? Whoops! Anyway I've been working on animations this week. Its weird how animating is both easy and hard at the same time. My body made me have a break this week by getting sick but I'm still chuggin along. Game is coming along and I got a new short animation project in the works. Our little pika pal here is going to be in it. This song is by Solkrieg- Lavender Town Dreameater Remix and the beat drops harder than Blue's dead radicate. 2006066297_PikaPower.mp4
  9. I got frustrated today because one of me videos got eaten by sony vegas. Literally looks like garbage now, so I decide to make this to lift my spirits. I've been working on character design and flushing out the world space for my creations. I decided to make a funny little video of me putting a brain into my creation. At least the unedited rough draft of my creation. I've got a good selection of my characters made and will be working on making a character trailer soon. I'm going to be more open about what my game is about and what my goals are from now on. 2100432776_BrainInsert.mp4
  10. I've been making some models with Blender to really give myself an introduction course into 3D Art. My game is going to have a blend of both 3D and 2D elements so I've been taking on the task of learning both. So far Blender has been an absolute must when it comes to creating and sculpting the levels, characters, and miscellaneous clutter in your virtual world. I have created a tree, a rock, and a knife...and I thought I would show you guys that process. Except it dawned on me how extremely boring that would be so instead here is something that I hope you find more interesting. There are no mistakes just happy accidents.
  11. That is some good ideas. I might take you up on the voice acting. I would love to do something that involved randomizer as the main feature of a game.
  12. On the above thread I talked briefly on how to make video game music for your game. I included a few test sounds that may or may not make it into my final product. I wanted to introduce people into a free royalty free music making software called Ecrett Music. Ecrett is a software that uses and AI to create a free music track for you that is royalty free. It actually advertises that it wants you to use there music for your own personal products, such as game, movies, or youtube projects. If you have basically no music knowledge and still have an interest this could be your saving grace. If anything you can use this to get a prototype up and running just to get an idea on what you want in your future game. https://ecrettmusic.com/?utm_source=youtube&utm_medium=thomasbrush The advanced program does cost 5$ A month but you can use the code Thomasbrush at checkout for a discount. More music will be available for you to download so you can decide for yourself if you like to use this. I personally am going to use the music to create the prototype and then see about hiring a musician for the final soundtrack later in development. 1650038846_Whataretheyplanning....wav 1637823112_LastMarineStanding.wav 868191387_RiseofOars.wav
  13. Its going to have a mix of Visual Novel elements and strategy role play. I'm keeping the story under wraps for right now but plan to release more info as content gets made.
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