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About Me

Found 6 results

  1. Definitely an ancient topic from all forums all the way back to the beginning of the interwebz. Used to be "What's in you tape deck?" or "What's in your CD player?" So, what song are you listening to or on your mind? Here's what I'm listening to:
  2. As you guys know, I am working hard to get my B.F.A with a concentration in Graphics Design and am also branching out to audio-design/music as well. I will be sharing some of my portfolio as well in all my various classes. I got a lot to organize but here are some I can share right now: 1. This is a Set Design Piece for my Intro to Theater Class I made for the finale for the stage play of Dracula. - I wanted to go with a minimalist design as to make it applicable for the University setting, focusing on stark colors and monolithic shapes to give it the imposing finality needed to make things truly scary and fitting for a climax, yet all on a reasonable budget. 2. This is a class for Sculpture Survey I. The piece was plaster and wire and was only meant to be three simple plaster shapes that were made "organic." I decide to go all out. I painted layers of stone texture mixed with tempura, mud, and sand for texture and airbrushed in streaks of gold, copper, and silver. This was to impose a sense of earthiness and texture to the typicall sterile, geometric shape that is a cube. And what better way to do this all than by emulating Minecraft? I made this piece for @Prince By-Tor's son, who adores the game. This is the first time I ever worked in a tradition sculpting medium.
  3. This topic is for any Beta music made during the Adventure Era that didn't make the cut for the final games. This piece here was revealed recently due to a successful charity drive some time ago. Not sure if it'll be the only beta music from this era, but we'll have this up just to be sure. If you know of any beta music from this time, just post it on here and let us know. I can think of another from this era as well.
  4. http://www.bravewave.net/sonicadventure The soundtracks of the Sonic Adventure games are getting an EXCLUSIVE vinyl release, with specially selected tracks being included! Check out the tracklists: I personally cannot wait for these to come out! :DDD What do you think? Will you be purchasing these vinyls for your collection?
  5. Anyone here a vocalist, instrumentalist, music writer, foley artist? Here we discuss music and audio design to learn together. Here is something you guys might like to discuss - Beginning Material - More Advanced - (Every one get the hidden joke in the last video? XP)
  6. The other day I looked into Video Game Music, we all love it and the way it sounds from the NES to Genesis and beyond, however myself and others don't generally know the technical side to creating the music for it. While you can discuss your favorite soundtracks from any games you like and such this topic is also and mainly for the technical side to it, on how the music of it was developed way back during those days and specifically what sort of software and hardware was used to develop it. On that note I have several links here that can shed a little light on this topic, specifically one link on the very chip that was in the Sega Genesis/Mega Drive...and software for DOS that was use to develop music for several Sega Genesis games. http://www.cyclopaedia.info/wiki/Yamaha-YM2608 https://modarchive.org/forums/index.php?topic=3725.0 http://segaretro.org/GEMS Yes, back in 2007 the GEMS development kit was released, which was an in-house software made by Sega for devs to make music for Sega Genesis games, it works on DOS and generally speaking you can make legit Sega Genesis Music on it, also I link the Yamaha-YM2608 chip as that was the same main chip that the Genesis has within it, which was ALSO the main audio chip on the Japanese PCs the NEC PC-8801 and NEC PC-9801, which I have used emulators of before to play very obscure games. http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List Upon further detail here are a list of sound drivers that were used for many Genesis games, in correlation with what I was looking up, several companies had their own custom sound drivers which are relatively unknown such as those from Capcom and Konami, however there are others that I saw in this list such as developers Ancient (of SoR and Shinobi Fame) and TechnoSoft (of Thunder Force Fame) which have their own custom sound drivers and programs, upon that discovery I tried to see if any of them were ever leaked online, sadly that's not the case though I would LOVE to have those pieces of software as they made beautiful music, on a side note Sonic 3D Blast uses the same Sound Driver as Sonic 3 & Knuckles. Over the years people have used, ripped, and tried to reverse engineer the music of consoles of old, again I don't know much technical detail on how accurate it is but I just wanted to share my research and discovery that you guys may or may not have known, if you or anyone else around here can fill in some of the more technical details for me please do so! Till then I thought this would be a nice discussion to have not just to gawk at our favorite music of the past but to rather understand the technical side and development of it from a newbie's perspective. Till then let me know what you guys think and any other discoveries and details you guys can find.
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