Mike Arcade Posted April 26, 2018 Author Share Posted April 26, 2018 http://www.playstationlifestyle.net/2018/04/26/takashi-iizuka-explains-additions-mighty-ray-sonic-mania-plus-interview-famitsu/#JQ5mwf4ulcsDUTym.99 Translated interview with Iizuka from Famitsu. Link to comment Share on other sites More sharing options...
Mike Arcade Posted April 30, 2018 Author Share Posted April 30, 2018 Link to comment Share on other sites More sharing options...
Mike Arcade Posted May 31, 2018 Author Share Posted May 31, 2018 Link to comment Share on other sites More sharing options...
Mike Arcade Posted June 22, 2018 Author Share Posted June 22, 2018 Link to comment Share on other sites More sharing options...
Mike Arcade Posted July 6, 2018 Author Share Posted July 6, 2018 With only 11 days to go as of this post, we're getting some Dev Stuff and an insight on Sonic Mania Plus in general. Link to comment Share on other sites More sharing options...
Mike Arcade Posted July 13, 2018 Author Share Posted July 13, 2018 So, Chaotix claw hand aside would guys say that this is loosely based off of Sonic Spinball's Bonus Stage or Casinopolis' Pinball tables from SA1? Link to comment Share on other sites More sharing options...
MoKat Posted July 14, 2018 Share Posted July 14, 2018 On 7/13/2018 at 10:13 AM, Mike Arcade said: So, Chaotix claw hand aside would guys say that this is loosely based off of Sonic Spinball's Bonus Stage or Casinopolis' Pinball tables from SA1? Hrmm...tough call. I'm kinda leaning toward Casinopolis' Pinball tables right now. 1 Link to comment Share on other sites More sharing options...
WarTraveller Posted July 14, 2018 Share Posted July 14, 2018 Why would it be based off of Adventure? This is hardcore Classic, remember? The true path. De Wae. Link to comment Share on other sites More sharing options...
WarTraveller Posted July 14, 2018 Share Posted July 14, 2018 Vague mockery aside, it would be nice if Mania got a Spiritual Successor instead of a proper sequel. Perhaps one that acts as a Greatest Hits of the Adventure era in the same way Mania was the Greatest Hits for the Genesis titles. Link to comment Share on other sites More sharing options...
Mike Arcade Posted July 16, 2018 Author Share Posted July 16, 2018 Mock informational with Nathan Barnatt We are offically one day away folks, hope you enjoy it when it's out! Link to comment Share on other sites More sharing options...
Mike Arcade Posted July 17, 2018 Author Share Posted July 17, 2018 It's all out folks, enjoy it when you can. Link to comment Share on other sites More sharing options...
Mike Arcade Posted July 19, 2018 Author Share Posted July 19, 2018 The second Dev Diary is out now if anyone is interested. Link to comment Share on other sites More sharing options...
Mike Arcade Posted July 25, 2018 Author Share Posted July 25, 2018 https://www.sonicstadium.org/2018/07/sonic-mania-cheat-codes-discovered/ Looks like we got some classic styled cheat codes for Sonic Mania Plus! You got some obvious ones like All Emeralds and such, then you have one like Max Control which just gives you ALL of Sonic's Extra Abilities. A really nice touch if you ask me. Although there is a cheat where you can disable the Super Music as well, now as awesome as the Super Theme is why is that not in the Game Options? Anyway if you guys want these cheats their in the link above, if so enjoy. Link to comment Share on other sites More sharing options...
WarTraveller Posted September 26, 2020 Share Posted September 26, 2020 Soooooooooo it's my job now to revive some old threads and BOY HOWDY I got an idea for this one. So, on Reddit someone asked that, should there be a Sonic Mania 2 (...and there probably will be), what stages from previous games will be added? To me that's actually quite tricky, as they'd have to be fan favourites that didn't appear in M1. So, the runner-ups. So the first question would be; In a Sonic Mania 2, what returning stages have a solid chance of being featured? For me, it's Emerald Hill, maybe Marble, Wacky Workbench and Sky Sanctuary for sure. But really, if there IS another Mania, I don't want another "glory days" nostalgia trip. No, my idea is, if Mania 1 focuses on Classic stages and gameplay, then Mania 2 is the same for Dreamcast stages and gameplay. Twinkle Park, Metal Harbour, Rail Canyon, that kinda thing. So with THAT in mind; If Mania 2 focused on Dreamcast stages, what stages would return? What are the fan favourites? 1 Link to comment Share on other sites More sharing options...
TheRedStranger Posted September 17, 2021 Share Posted September 17, 2021 So it's been a while since this came out. And it seems to have aged the best as a Sonic game. Do you feel it will influence the future of Sonic games? And if so, how and why? 1 Link to comment Share on other sites More sharing options...
Mike Arcade Posted August 21, 2023 Author Share Posted August 21, 2023 https://www.sonicstadium.org/news/games/christian-whitehead-reveals-early-sonic-mania-story-concept-r1488/ Hey long time no see! Looks like we get a brief snip it of what Mania's original story was. While the detail of a Mad group of Egg Robos was always known, the detail of them actually being a separate faction from Eggman is a neat detail that I find really cool. On 9/17/2021 at 12:35 AM, TheRedStranger said: So it's been a while since this came out. And it seems to have aged the best as a Sonic game. Do you feel it will influence the future of Sonic games? And if so, how and why? Considering that the Mania Devs didn't end up working on a follow up, considering that Sonic Superstars is, in spirit it continues the trend of what Mania did. A follow up to the Genesis Classics we all know, almost as a sort of sub-series similar to that of how the Mega Man Series is handled (Classic Mega Man, Mega Man X, etc.). 1 Link to comment Share on other sites More sharing options...
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