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ToaArcan

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Everything posted by ToaArcan

  1. The thing is, it's more than one trope, it's a very played-out and rather tired plot by now, leading up to one of two options: Jumped at the Call: The hero jumps up and charges off to fight, normally seeming rather unrealistic unless their life is already garbage. Refusal of the Call/The Call knows where you live: The hero refuses because it's too much and then something horrible happens to their family so they want revenge.
  2. That's an interesting topic, I must say, though I find myself disagreeing with a fair few choices. I found myself keeping Spark over Thunder Fang in general, due to the former having more accuracy.
  3. Well, it would be better than what we did get. ALternatively, "reboot-style" preboot characters.
  4. Interesting ideas for Mina, I really don't have much for her beyond "She exists", so I was interested in seeing what other people would make of her.
  5. Eh, already used that one Scourge, as a character, is pretty irredeemable. He's no more able to become a hero than Sonic is to be corrupted. That said, I doubt we're going to get more views on Scourge. If you happen to be finding this thread later, then you're more than welcome to post your own thoughts on him, so let's try someone else. How about... Mina.
  6. Funnily enough, I've been operating on that exact same plan for years. I proposed a concept called Anarchy/Chaos Poisoning, which works a bit like a slower version of matter/antimatter annihilation. Basically, being exposed to Chaos Energy is harmful to a Moebian, and being exposed to Anarchy Energy is harmful to a Mobian. Even the background radiation of each world is enough to start slowly killing the subject. Symptoms begin with a shift in eye colour, followed by other slight mutations and a massive increase in strength. However, after that, the bad stuff happens- The body stops aging, unable to grow without its respective energy type. It soon stops healing too, wounds become a permanent fixture. Mental problems and muscle degeneration follows, with other symptoms springing up, before the whole thing culiminates in mass haemorraging and the subject dies. It affects normals more quickly than it does those who have powers, and it doesn't effect humans at all, as they have no connection. The rest is very interesting. The Super fight sounds good. Sonic would win via experience and skill, as opposed to brute power, I'm guessing.
  7. Lucario's not a Pseudo. A Pseudo is a name given to a set of three-stage Pokemon, which all have the same BST, and evolve at very high levels. They are Dragonite, Tyranitar, Metagross, Salamence, Garchomp, Hydreigon, and Goodra.
  8. Both of those are good ideas, THe latter, there's evidence for physical abuse too in BNM.
  9. It doesn't really tie it together as much as try to mash some conflicting sources together and retcon one of the ones that it used.
  10. Here's an idea I had, similar to the Reconstructed stuff. That seems to be more about the stories themselves, but I want to discuss the most important part of the story: The characters. Let's be honest, Sonic characters aren't the most fantastic out there. I generally see them as characters that have oceans of potential, and most of them are very good ideas, but they're hamstrung by SEGA's practices, and particularly in the modern era, but as I've said on another thread, the troubles really began around Sonic Heroes. That said, maybe you'll want to go back to the beginning to rework it all from there, I don't know. Let's start with the obvious one: How would you handle Sonic himself?
  11. Here's an idea I had, similar to the Reconstructed stuff. That seems to be more about the stories themselves, but I want to discuss the most important part of the story: The characters. Let's be honest, Sonic characters aren't the most fantastic out there. I generally see them as characters that have oceans of potential, and most of them are very good ideas, but they're hamstrung by SEGA's practices, or, in the cases of many Archie characters, the writers themselves. Many of the Archie writers fall into a little trap I call "Story before characters". If they want to tell the story, but it doesn't make sense for the characters to act that way, well, they'll still write it. In my humble opinion, this isn't right, but then I suppose they're the professionals and I'm not. Still, I think if the story only works because one of the characters did something that doesn't make sense with what has been established about them, and that isn't in itself a plot point, then the story doesn't work. So, with that in mind, let's look at the characters. How would you progress them from the foundation they have right now, or how would you change some things entirely? It's very tempting to start with Fiona Fox here, as I'm always fascinated by hearing what people think should've been done with her, but I don't think I shall. Instead, looks look at a more well-known target: How would you make Scourge work? What needs changing? What needs enhancing? What needs to be dropped altogether.
  12. Tying the Gizoids to the Nocturnus didn't make a lot of sense, though. According to Battle's story, the civilisation that built Emerl killed all of his creators. According to Chronicles, some random Cthuloid space monster decided that one Gizoid out of many was dangerous enough to require pulling all of the people into another dimension, and that counted as Emerl "destroying them".
  13. Very interesting, I must say. Maybe you could take some of the concepts from the redesign images Bates posted for the FF and try to make a better New Sally and New Bunnie, etc.
  14. I think this old strip from the Power Rings webcomic has a lot to do with the mentality. Apologies for the language therein, I didn't script it.
  15. I'm having a little trouble putting my thoughts on this into words, but I'll probably just ramble and see how that goes. So, Sonic's friends. SEGA have done a truly fantastic job at introducing these characters and then reducing them to a bad joke. Let's look at a few examples, shall we? Tails: Started off as a tagalong kid in the classics, then when SA1 and SA2 came along, he began to come out of Sonic's shadow, saving Station Square on his own in SA1 after a long period of character introspection, and then defeating Eggman and saving Amy to avenge Sonic in SA2, as well as doing all of the planning. True, his victory was negated by Eggman stealing the Emerald when he wasn't looking, but he at least succeeded mostly. Knuckles: Began as a naive and lonely guardian and protector of an island, housing a stone of immense power. Through his interactions with Sonic, he helped save the world from the Death Egg, and later saved his Island and the Master Emerald from Mecha Sonic. In the Adventure games, he was able to restore the Emerald after it was broken, and make a few more friends. Not as good as Tails' story, but decent enough. Amy: Started off as just a random crazy fan, that followed Sonic on one of his adventures and got herself caught. As she pursued Sonic, she learned to defend herself, and when she met the bird in SA1, she helped it on her own. She did try to get Sonic's help, but did a good enough job without him, and managed to convince Gamma to turn away from Eggman, defeat ZERO, and reunite the bird with its family, now determined to be more independent. In SA2, while she didn't get her own arc as such, and she was initially the load, needing to be saved by Sonic and Tails multiple times throughout the story, she ultimately managed to convince Shadow to save the world, which directly allowed for the heroes' victory. Shadow: Less detailed than the other two because he had one game to work with, but Shadow got a lot of focus as a tragic character, created to do good but turned against the world because of the paranoia of his creator's bosses. His friend/sister figure died, and he vowed to avenge her, helping a madman almost destroy the world, before he realised that, all along, he was supposed to save it. While he did so, the battle seemingly cost him his life, but he fell to his death with his life's purpose fulfilled. And then Sonic Heroes happened. The more I think about this game, the more I wish it hadn't happened. Metal Sonic was good, and I like Omega. Everything else... Just no. Shadow came back because of popularity. Tails was completely dependent on Sonic again. Amy's entire character was reduced to dementedly following Sonic, to the point that she ignored the fact that her friends were looking for him because they thought he kidnapped their pets. Knuckles' duty to the Master Emerald is ignored completely, save for one token mention in the ending. The game began the trend of pandering to nostalgia, and this eventually came to define the series. The constant demands from fanboys to not have to play as Tails or Knuckles meant that they were reduced to standing around being useless. Tails' technical abilities meant he could still do something in cutscenes, but to many casual fans, that's all there is to him. Sonic X certainly didn't help in this regard- Whereas it gave Knuckles, Amy, and Rouge plenty of chances to shine, even had Cream be the one to stop Ultimate Emerl (I hated that scene), and turned Shadow into an unstoppable juggernaut who was fully capable of curbstomping the entire cast, Tails was reduced to nothing more than a glorified taxi-driver. Even when he finally got some focus in the third season, where they could've used the space setting to at least make something of his piloting skills (Which normally resulted in his plane being damaged and needing a rescue from Sonic in the previous seasons), the 'writers' decided to instead focus on a romance with a sentient tree, which was nothing if not appropriately wooden. The upshot of this is that you'll find plenty of fans who scoff at the idea of Tails having a Super form, because to them, being anything but wimpy tech support and fodder for Sonic to rescue doesn't suit his character. And now the Sonic franchise is a fountain of memes, turning itself into a giant circlejerk for its own haters. The only characters that get love are 'Sanic' and Big the Cat.
  16. Working just fine now, as you've probably seen. Thanks for fixing it.
  17. That reminds me, we should probably be more definite about RPing stuff. It's a bit of a broad term. There are the three ones I'm aware of: 1) RPGs. Dice, books, character sheets abound. 2) Play-by-post. Similar to the above with less rules and just posting. Generally requires more mature players because you tend not to have dice and stats to enforce what you can do. 3) Freeform RPs. Generally have fewer people who just make it up as they go along, with no "GM" role. Often terrible and commonly seen in comment sections.
  18. Sonic 3K, no question, due to the following: 1) Story. It's not super-in-your-face, but it's there, moreso than the past two. 2) Three playable characters, with unique abilities. Tails in Sonic 2 was just a slightly nerfed Sonic, while in Sonic 3, he can fly, jump higher, is a bit slower, and has Super mode of his own, even if it is tougher to get. 3) Super Emeralds. 4) Mecha Sonic. 5) Doomsday Zone.
  19. I meant more in a "Chosen One" sense. Here's a kid/some kids who are destined to fix the world's problems, when it's generally better if they decide to fight for the world on their own.
  20. S-Files is still broken, but the other one works.
  21. Given that many of the lines that appeared in Dimensions have gotten their own sets or lines, maybe we'll get some Sonic-based sets. Likely a one-wave deal like the Scooby-Doo ones.
  22. So, this is happening. https://www.sonicstadium.org/2016/06/sonic-the-hedgehog-confirmed-for-lego-dimensions/ Dimensions is incredibly overpriced, and Sonic's head looks weird on a minifig body. Still, maybe we'll get other characters now. it's a shame there won't be Archie/SatAM ones, and I'm probably not going to be able to get a lego Emerl, but hey, this is rather interesting.
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