Jump to content

WarTraveller

Member Lvl 2. (Commended Member).
  • Posts

    893
  • Joined

  • Last visited

  • Days Won

    71

Everything posted by WarTraveller

  1. HAPPY NEW YEAR! :D

    Hopefully 2018 won't be QUITE as much a washout as 2017! ...Or 2016. ...Or 2015, come to think of it. :/

    1. Mike Arcade

      Mike Arcade

      Considering you've already started 2018 ahead of us, does that make you a...TIME TRAVELLER? XD

    2. TheRedStranger

      TheRedStranger

      2017 was a great year. Especially for the economy. I expect a bubble will pop in the education market soon though, given how insolvent College spending has become in the face of its growing irrelevance.

  2. The worrying fact is that there probably ARE some people who want to live in a place like Columbia...
  3. I kind of liked Clove, as well. Oh well, I was kind of expecting it, after all...
  4. Don't give them any ideas, Jordan. Alex, you're sort of missing the point somewhat. Super Sonic, a staple feature since 1992, is now paid DLC, hiding a staple character behind a paywall. I wonder what OTHER games have done that recently...
  5. "Oh no, people are finally turning against us because we were too greedy. Let's pull a Konami on our staff to try and control what damages us from this!" Yeah, that worked for Konami so well, didn't it?
  6. https://www.sonicstadium.org/2017/12/super-sonic-dlc-crashlands-into-sonic-forces-free-for-a-limited-time/#comment-293370 ...Righty then.
  7. You know those warmup plushies people make? Full of lavender, smell awful, you stick them in the microwave and they stay warm for a few hours, those ones? Imagine if they made ones based on Blaze the Cat...
  8. Metal Sonic plushies are a touch more common than they used to be. I have a Boom one from TOMY. It's small, but it's okay.
  9. More TOMY stuff. Joy. https://www.sonicstadium.org/2017/12/new-sonic-toys-for-2018/ Also no Infinite plushie. I cannot have infinite cuddles. I am disappoint.
  10. It only took about a month after the game came out. Granted, I'm not complaining that much, I mean Activision still hasn't released a full version of that Space Oddity cover they put in the Infinite Warfare trailer. I must admit...I'm not that taken by it. I don't Inny has grown on me as much as I'd like.
  11. If it's the title, Shadows Die Twice is an intriguing title to me. A bit like No Man's Sky, where the title is near gibberish and yet...it sounds so meaningful. Kind of sounds like a title I'd use. I'm not really impressed with the teaser, though. It looks like a bone, from what I can see. In fact, all of the teasers from that show were a bit weak.
  12. With the release of Pizzeria Simulator, I'd say its time to revive this thread a little. With that said, the more I try to think how FNAF's world is even supposed to logically work anymore, the more my head hurts. How is it both overdeveloped and underdeveloped at the same time?
  13. Iiiiiiii looooooooove this fiiiiiillllllm. I like how maturely and seriously it handles the concept of a world full of anthro animals. It's not some kiddy playground full of kiddy people doing stupid kiddy things (COUGHsonicCOUGH), its a living, breathing world. Also that scene on the train in the beginning was just perfect and I LOVE THIS FILM OKAY?
  14. Replace Green Hill with Emerald Hill Zone. Still an Opening Stage, can still have the Wrecking Balls as a boss, even the Death Egg Robot but for the love of Chaos just not Green Hil Zone again. Replace Lava Reef with something a bit more meta; Wave Ocean. Stardust Speedway already references Wave Ocean's music in its own remix, so it's not like the Mythology Gags were purely from the Classic era. Rather than just go back in time, why not show Mania!Sonic the future that, if you believe the theory that Generations caused a split in the timelines so that Classic Sonic will no longer become Modern Sonic, he will likely never see? A Jackal. They are more mythological creatures; they are "often depicted as clever sorcerers in the myths and legends of their regions", so having one infused with the DNA of an alien race that may as well be a myth to Earth, it would make a bit more sense. It would require a rewrite of Sonic Adventure 2's opening, perhaps Terios (the beta design) was a backup plan to Shadow and stole the Chaos Emerald, so it'd be a bit easier to swallow that GUN think it's Sonic. Also, when a certain Infinity-loving edgelord comes around, perhaps their interactions could be a touch more poignant.
  15. Kind of surprised the Director's Cut for Sonic 3D was in NO part of any of this. I hate how the joke hacks won some awards too.
  16. Sonic Forces: Speed Battle. It's...okay. Bit weird, though. The characters you play as are seemingly Phantom Ruby illusions - they appear in a swarm of red cubes and vanish in a swarm of red cubes at the end of the race. Perhaps Infinite and Eggman made them collect the lost prototypes and...got bored?
  17. What do you think is wrong with Infinite from Sonic Forces, and how would you fix him?
  18. Sonic has never done well in his native country. He's been far more popular overseas. I guess someone like Mario has him truly beat. Or it could come down to marketing. After all, Sega of America managed to make Sonic popular worldwide when Sega of Japan couldn't even hack it in one country. On the plus side, Sonic's popularity in Western markets will likely mean that this "flop" won't affect them or Sonic as a franchise much. Not as much as Mania being the unstoppable hype train that it is, anyway...but that's an argument for another topic.
  19. Good question, glad you asked it. STORY: The story would likely focus on aspects of Sonic Adventure 2 in the same way SA2 focused on SA1's story; it's its own thing, but in some way, it connects to previous plot points (Chaos and the Master Emerald, for example). I'd set the story somewhere between where 06 was supposed to be and Unleashed; Unleashed's opening does at least hint that a massive adventure happened before the opening happens. It would also explain where the others may be (either resting or recovering from injury) and why Sonic just has the Chaos Emeralds on him from the start. To that end, perhaps Eggman would not be the main villain. He'd still be a massive part, but the role of Big Bad would be moved onto someone else. Perhaps not a new villain, to avoid creating just another Character of the Day. I kind of want to say Infinite when he still had his squad, maybe to better flesh him out and set up his motives to work with Eggman and kick Sonic around like a rag doll. But that probably shouldn't be so, because I feel like it'd just end up creating a massive plot hole. That way, Eggman would still be a threat, but still capable of kicking off the events of Sonic Unleashed - perhaps using the events of this game as a gambit to lure Sonic into his trap. And since it takes place so quickly after 06's retcon, perhaps there could be a subplot that the villain at hand could be causing fragments of the old timeline to end up in the new, second-reboot timeline (like how Crisis City ends up in Sonic Generations - perhaps this story could set that up). The story structure would be like Sonic Adventure 2 and Sonic 06; a story mode for Team Sonic, one for another team (either Dark or Silver and Friends) and then a Final Story tying it up together. CHARACTERS: For Protagonists, we would have the classic three; Sonic, Tails and Knuckles, all playable with different but similar playstyles. Perhaps other characters could be playable for certain side-missions or one-off stages (like playing as Amy in a mission where she has to rescue Sonic from captivity, or something). Supporting cast would most likely be Team Dark and Team Rose - the former having more prominence than the latter. Silver may also be a part of it, but I'm not sure about that one. Antagonists would include Eggman and Orbot (or SA-55, classified as a prototype here) and maybe a prototype version of Cubot as well. As said above, another Big Bad would usurp Eggman and give Sonic the most trouble. As for new characters, it's hard to tell. It would be hard to insert new characters into the Unleashed timeframe, where the world is still mostly based on Earth. A new human character would tick everyone off and a new Mobian character would look a bit out of place. It would be a good place to reuse the Avatar system, but that would create a pothole - Forces makes it clear that it was the first time that a random guy joined the Sonic team. GAMEPLAY: Gameplay would be a mix of Sonic Adventure 2 and Sonic Forces - similar 2D-to-3D gameplay as the Boost games, but with a few crucial differences between them to change it up just enough. The characters are as follows; RUNNER - Sonic: Straightforward running through the stage. Probably wouldn't be Boost as Forces proves that Sonic Team isn't quite that good at it after all. A return to Sonic Adventure style gameplay, but on the same 3D and 2D planes as the Boost games to streamline and simplify the gameplay. Upgrades would include a firey spin dash (to replace the Somersault from SA2), an upgraded Homing Attack, Light Ring Dash, maybe even Super Mode. GUNNER- Tails: A massively streamlined version of Gamma's gameplay, but without the time limit. Rather than being in a big mech, the player would be in a sort of exo-suit that allows them to move more freely and fluidly while still having access to the multi-hit launcher of previous games. Upgrades would include upgrading the single-shot Vulcan Cannon to a machine gun, shields, booster rockets and more. FIGHTER - Knuckles: REMOVE THE EMERALD HUNTING GAMEPLAY. That is and forever will be a pain in the backside. Instead, make them closer to the Werehog gameplay - move along the stage, beating up enemies (though in this case not every fight is mandatory), with certain Mini Boss enemies holding the Emerald Shards (or whatever will replace them). Perhaps outsource the gameplay to Platinum Games and make the stages dynamic and setpiece-driven - much like Forces' stages. Upgrades would include Shovel Claws, more moves to use, perhaps Health and Damage boosts, as well as maybe a projectile weapon. SHOOTER - ???: A First Person Shooter, albeit a rather basic one that takes inspiration from the older FPS gameplay - the player has a selection of weapons (Pistol, Shotgun, Rifle and so on) with unlimited ammo but the need to reload. These stages would not adhere to the time-based scoring and grading system and would be slower experiences, mainly to serve the story at the proper times. In a mix from the norm (And yet closer to Sonic 3&K), each level can be played with any playstyle - not only will certain paths through the level adhere to what character you're playing as, but certain parts of the stage can only be accessed by other characters with specific upgrades - a small amount of Metroidvania style gameplay in order to increase replayability and better place hidden items like Red Star Rings. However, the stage would need to be completed with the proper character first, mainly for story reasons. Bosses, however, WILL be character-specific unless other characters fight the same boss for story purposes. Rival Battles will likely be reserved for Runner characters only, while the other gameplay types will have more bosses in return. No Special Stages, the Emeralds will be collected as the story continues. Each one gives a certain item to the player, be it new moves or upgrades for each character playstyle, or perhaps opening certain bonus stages. Red Star Rings, rather than automatically unlocking content, can be used to buy either extra content or upgrades for characters - extra stages will be attained on the number of S-Ranks the player can attain. That is just about all I have right now. It's all off the top of my head, so a lot of its missing details, but I think I still came up with something good. But please, prove me wrong in the replies below. Thank you.
×
×
  • Create New...